Changelog
v3.0.1 - 20.10.2025
Fixed Permission Check: Players with bypass permissions (e.g.,
buildsystem.bypass.settings) will now be correctly allowed to modify worlds.Fixed Startup Crash: Resolved a server crash by ensuring all worlds are loaded on the main server thread.
v3.0.0 - 17.10.2025
v2.27.1 - 26.05.2025
Fixed java.lang.ClassCastException when sending title to player that a world is loading
v2.27.0 - 26.05.2025
Add support for Minecraft 1.21.5
Add individual permissions for each gamemode
v2.26.0 - 16.01.2025
Add support for Minecraft 1.21.3 & 1.21.4
Simple Axiom Support
Add permissions to
/buildsystem,/worlds helpand/worlds itemAdd bypass permissions for viewing/joining worlds
Reload
messages.ymlfile when using/config reload
Fix UUID fetch bug in offline server
Add permission check when navigating from
/worlds buildersto the world editor
v2.25.2 - 30.09.2024
Added the option to disable the adventure game mode on archived worlds
Removed fall damage cancellation
v2.25.1 - 08.07.2024
Fixed IncompatibleClassChangeError
v2.25.0 - 06.07.2024
Add support for Minecraft 1.21
Improve skull performance in menus
Added world type to the import command
Allow builders to be added and removed via command
Fixed incorrectly implemented bypass logic
Don't allow world to be renamed if other world with new name already exists
World was not saved before chunks are unloaded
Fixed NPE when using filters
v2.24.4 - 13.12.2023
Added support for Minecraft 1.20.4
Fixed message error in world editor
v2.24.3 - 01.12.2023
Worlds are now unloaded by default; If you do not have this setting activated, I suggest you do so
Add permission to setting individual status states (
/worlds setStatus): https://buildsystem.eintosti.de/worlds/setstatus#individual-permissionImprove player teleportation: Player is now teleported up when
VOIDdamage is receivedYou can now use PlaceholderAPI placeholders in messages
The scoreboard is now updated scoreboard asynchronously
Worlds which are blacklisted from being unloaded will now load when the server starts
The "import successful" message will only be sent if the import actually finished
Added missing plants to the "Place Plants" setting
v2.24.2 - 04.10.2023
Added 1.20.2 support
Few bug fixes
v2.24.1 - 26.06.2023
Added 1.20.1 support
v2.24.0 - 10.06.2023
Added 1.20 support
Added ability to filter words in navigator
New slot in the navigator
Toggle through multiple settings: "none", "starts with", "contains" and "matches"
Allow admins to specify further illegal characters in a world's name
New config option:
invalid-charactersIf a character in the world's name matches the specified regex, it is removed
New placeholders
%buildsystem_lastedited%%buildsystem_lastloaded%%buildsystem_lastunloaded%
v2.23.1 - 07.05.2023
Fixed worlds being not imported correctly
Scoreboard lines longer than 30 chars are now trimmed in versions <1.13
Fixed bypass of world version check when importing worlds (
-DPaper.ignoreWorldDataVersion)
Added
-c <creator>argument to/worlds importcommand, to specify which player should be the creator of the imported worldRemoved
creator-is-builderconfig option, as creator should always be builderRemoved
world-edit-wandconfig option, as WorldEdit wand is now read from the (FastAsync)WorldEdit config
v2.23.0 - 23.03.2023
Added 1.19.4 support
Added ability to not send messages
Blank messages are no longer sent to the player
Example: A command is to be hidden from
/buildsystem-> Setbuildsystem_XXX: ""in themessages.ymlfile
Multi-page
/buildsystemcommandThe
/buildsystem [page]command now takes a page argument, as it no longer displays all commands at once
Players not in build-mode could not interact with other inventories when
move-itemswas disabled
v2.22.3 - 04.03.2023
Fix duplicate message key
The key "
worlds_import_newer_version" was supposed to be "worlds_importall_newer_version"
Allow messages to contain commas
Previously, when using commas (,) in multi-line messages would result in the message being split
v2.22.2 - 20.12.2022
Compress world level.dat with GZIP when writing server version
v2.22.1 - 16.12.2022
Fixes a bug that would stop worlds from being loaded on servers using Spigot 1.8
v2.22.0 - 16.12.2022
1.19.3 support
Check world
DataVersionbefore loadingStops newer worlds from being loaded in older versions
Is ignored when
Paper.ignoreWorldDataVersionflag is enabled
Add
move-itemsconfig optionStops a player from moving/taking items to/from other inventories when in build-mode
Also changed the default of
drop-itemsto true
Player would receive navigator even if setting was disabled
Instant Place Signs didn't support
mangrove_sign
v2.21.2 - 05.11.2022
Improvements to /build
Add permission for when setting other players into build-mode:
buildsystem.build.othersReset player inventory when leaving build-mode
New config option for disabling item drops when in build-mode (default: false)
Add LuckPerms context for when players are in build-mode (
build-mode)
Custom blocks were not being placed when disable interactions is enabled
v2.21.1 - 05.11.2022
Fix world icon not displaying correctly
v2.21.0 - 05.11.2022
Utilize PaperLib
If the server is running Paper, players will be teleported asynchronously
Improved
/worldscommandUp till now, whenever a command such as
/worlds edit <world>was run, the world always had to be specifiedNow, whenever a world is not specified (
/worlds edit) the player's current world is used
Improvements to
/blocksAdded invisible item frame to servers running 1.17
Improved rotation of orientable blocks
Allow players to rejoin server in unloaded worlds
If a player has spawn teleportation deactivated and world unloading has been enabled, the world the player was previously in is now loaded automatically
v2.20.6 - 10.10.2022
Add permissions to each world type creation
Allows server owners to restrict which world types can be created
Allow admins to bypass a world's permission
Use the admin permission:
buildsystem.admin
v2.20.5 - 15.08.2022
Fix
NoSuchMethodErrorthrown in legacy versions
v2.20.4 - 02.08.2022
Don't use
StringUtilsfromapache commons lang3
Switch from Spigot 1.19 to 1.19.1 as API version
v2.20.3 - 04.07.2022
Fix "Double Stone Slab" block being placed incorrectly (Minecraft 1.14+)
Show archived private worlds in world archive
v2.20.2 - 03.07.2022
Added piston head block to
/blocks
When editing gamerules in a world (
/worlds edit), the next page button should now work as intended in versions <1.13
v2.20.1 - 15-06.2022
Update notifier displayed incorrect version
v2.20 - 15.06.2022
Support for Minecraft 1.19
Don't import a world twice if already existent (
/worlds importAll)
v2.19 - 27.05.2022
v2.18.9 - 21.04.2022
Correctly allow multiple private worlds to be created
v2.18.8 - 21.04.2022
From now on, only the creator of a world can delete it (or players with the admin permission:
buildsystem.admin)Players are no longer limited to one private world. Use the permission
buildsystem.create.private.<amount>to set the maximum amount a player can create
Fixes a bug where creators could not add builders to their world with
/worlds addBuilder
v2.18.7 - 12.04.2022
Navigator permission changes
Changes the permission needed to open the navigator to
buildsystem.navigatorAdds a permission which is needed to receive the navigator item:
buildsystem.navigator.item
Fixed bugs with the modern navigator
Item used to close navigator could be dropped
Players were able to modify other player's navigator leaving them unusable
Minor optimisation
Reset unload task after world switch (or quitting) to ensure correct unload time
v2.18.6 - 30.03.2022
Changes to world difficulty
Allow a world's difficulty to be changed in the
/worlds edit <world>menuCorrectly retrieve the default world difficultly from the config
Allow unloaded worlds to be renamed
Previously, a world had to be imported in order for it to be renamed
v2.18.5 - 29.03.2022
Fix incorrect chunk generator when loading worlds
Worlds that were unloaded and then loaded again were using the standard
WorldCreator, not the custom generators they should be
v2.18.4 - 21.03.2022
Fixed an error in legacy versions (< 1.13) where normal blocks could not be broken when slab breaking was enabled
v2.18.3 - 20.03.2022
Some listeners were registered twice
Instant Place Signswould not work withMaterial#DARK_OAK_SIGNUnloaded worlds were not being deleted correctly
/settingswould throw a NPE when using Minecraft versions < 1.13
v2.18.2 - 11.03.2022
Added new config option:
teleport-after-creation(default:true)When enabled, the player is teleported a world after it is created instead of having to enter through the navigator
Chunks in void worlds were not generated correctly after the server restarts
v2.18.1 - 06.03.2022
Support for Minecraft 1.18.2
Sending commands that use
CommandSender#spigotthrowsNoSuchMethodErrorNullPointerExceptionwhile opening GameRule inventoryNavigator does not stay in inventory when „Keep Navigator“ is enabled
v2.18 - 15.02.2022
Full changelog: https://github.com/einTosti/BuildSystem/releases/tag/2.18
Support for RGB messages
Implement
buildsystem:roleContext for LuckPermsAdd limits to the amount of worlds allowed to be created
v2.17.2 - 16.01.2022
Expand PlaceholderAPI expansion
Add placeholders for player-settings
Full list of (newly introduced) placeholders can be found here: https://buildsystem.eintosti.com/placeholders#settings-placeholders
Worlds can no longer have a blank name when only consisting of special characters
Stop items from trying to be placed with "Disable Interactions" enabled
Stop WorldEdit items from being able to break blocks when they shouldn't
v2.17.1 - 26.12.2021
Fix WorldEdit wand breaking blocks
v2.17 - 09.12.2021
Support for Minecraft 1.18
Bugs with lower versions. If any still occur, please report them on GitHub
v2.16.6 - 26.11.2021
NoClassDefFoundError with
/worlds help
v2.16.5 - 25.11.2021
Previously, only WorldEdit commands were blocked. Now the usage of brushes etc should also be blocked
Bug fixes
Refactored code
v2.16.4 - 21.09.2021
Added ability to unimport worlds with
/worlds unimport(Perm:buildsystem.unimport)Added
/was an alias for/worlds
Fixed bug where settings were not toggling correctly
v2.16.3 - 01.09.2021
Added option to add worlds to a blacklist which ensures that they won't be unloaded (config.yml:
world.unload.blacklisted-worlds)Added option to keep the "Navigator" on inventory clear (
/settings)
v2.16.2 - 23.08.2021
Added command to remove a world's custom spawn (/worlds removeSpawn)
Added option to set a world's default difficulty to the config (world.default.difficulty)
Improved the blockage of WorldEdit commands for non-builders
Improved /worlds tab-complete
Improved /worlds help command
/config can now be used from the console
v2.16.1 - 02.08.2021
Adds option to not give navigator on join ("settings.navigator.give-item-on-join")
v2.16 - 26.07.2021
Custom world generators
When creating a new world, a new icon can be found in the "World Create GUI": Generators
In order to create a world with a custom world generator, the generator plugin must be present in the "plugins" folder (and the plugins must be loaded!)
Then after having selected "Generators" as a world type, enter the world name and afterwards the name of the World Generator and voilà!
Duplicate key in
messages.ymlbug
v2.15 - 22.07.2021
Support for 1.17(.1)
Replaced AnvilGUI with chat input
v2.14.6 - 23.04.2021
Standard settings for newly created worlds
e.g. physics, explosions, etc.
Commands should no longer clash with other plugins
World names in the "navigator" (!) can now include symbols
Skulls in the "private world navigator" should consume fewer resources & load faster
You can now place plants in flower pots while "Place Plants" is activated
v2.14.5 - 13.01.2021
World names in /worlds can now have other characters that the world name itself
v2.14.4 - 03.11.2020
Support for Minecraft 1.16.4
v2.14.3 - 20.09.2020
Added the ability to write with colors in the chat & on signs » Chat: buildsystem.color.chat » Signs: buildsystem.color.sign
Restructured config
Will have to be deleted after updating!
Improved world import
The world which is supposed to be imported will now be checked for invalid characters
/worlds import can now be tab completed
/worlds importAll now has a delay between each world (can be configured in the config, default 30s)
Improved NoClip
The players previous gamemode is now saved
v2.14.2 - 18.08.2020
v2.14.1 - 15.08.2020
The navigator should now work as expected in 1.16+
Fixed
back_usagemessage error (only for newly generated messages.yml files)
v2.14 - 14.08.2020
v2.13.3 - 09.06.2020
/spawn [set/remove] & /config <reload> can now be tab-completed
The spawn (/spawn) can no longer be set in a world which is not imported
v2.13.2 - 02.06.2020
v2.13.1 - 23.05.2020
Added sounds to the "World Editor" and the "Builders" GUI
Improvement to the "World Editor"
After changing a world's permission or project via the "World Editor" you are now brought back to the GUI instead of the GUI just closing
Improved messages (information about world status, permission & project)
In order to see these changed messages.yml must be deleted (or at least all messages with " "worldeditor_" in them)
v2.13 - 22.05.2020
New setting: Place plants
When enabled, plants can be placed n all kinds of blocks
World editor
Easily customise worlds with a GUI » Can be opened with /worlds edit or by right-clicking a word in the world navigator
World must be loaded to use the editor!
Features:
Toggle block breaking/placement/physics
Alter the time of day
Toggle explosions
Butcher all mobs in a world
Manage builders (more to that later)
Manage gamerules
Toggle world visibility (if a world is shown in "Private Worlds")
Toggle MobAIs
Change a world's status/project/permission
Introducing builders
When a world has builders enabled (private worlds by default, public worlds after being enabled), only these players can place and destroy blocks
A list of a world's builder can be seen in the world editor or with /worlds builders (Permission: worlds.builders)
Add a builder in the world editor or with /worlds addBuilder (Permission: worlds.addbuilder)
Remove a builder in the world editor or with /worlds removeBuilder (Permission: worlds.removebuilder)
Only the world creator can add or remove builders! (Set the creator with /worlds setCreator )
Can be disabled in the config (block-world-edit-non-builder)
Admin bypass permission
Permission: buildsystem.admin
Bypasses all restrictions such as not being the creator of a world, archived worlds, disabled block breaking/placement
New /worlds info placeholders
Added %builders_enabled%, %block_breaking% & %block_placement%
Shows whether or not a certain world has the builder feature enabled and whether or not blocks can be placed/broken
v2.12.2 - 17.05.2020
Powered Redstone Lamps are now lit, even when physics are disabled
"Disabled Interact" should again work as expected
v2.12.1 - 10.05.2020
Update checker
Automatically checks for updates when the server starts/reloads
Players who have the permision "buildsystem.update" (default: op) are also notified of join
Can be disabled in the config (update-checker)
Additions to /speed
/s as an alias for /speed
/speed (/s) can now be tab-completed
When placing the "Powered Redstone Lamp", the block above would lose its colour
Private world would disappear when set to archive (now shown in the "World Archive")
Now all block interactions should be cancelled when "Disable Interactions" is enabled
v2.12 - 07.05.2020
More settings
Instant Place Signs: Allows for signs to be placed without the menu opening
Player hider: Hide/show all players
Custom import generators
When importing worlds you can now choose from 3 generators: NORMAL, FLAT, VOID (default)
/world import [-g ]
Implemented bStats
Gives me information on how the plugin is used, so I can improve it more
Toggle join/quit messages
Option found in the config: join-quit-messages (default: true)
Toggle block in void worlds
You can now toggle whether or not a gold block is placed in a void world when it is created
Option found in the config: void-block (default: true)
Improved navigator
Now contains settings (/settings command will still continue to exist)
"Slab Breaking"
Smooth Stone, Smooth Sandstone & Smooth Red Sandstone blocks (found in /blocks) are now fully broken when "Slab Breaking" is enabled
v2.11.1 - 05.05.2020
Fixed a bug where the second page of the "World Archive" couldn't be opened
v2.11 - 04.05.2020
/worlds setStatus GUI can now be customized
Use /setup and proceed the same as with changing the other default item
Improved /worlds delete
World deletion must now be confirmed (No more accidental deletes)
Therefore you can now tab-complete /worlds delete
Redesigned "World Create GUI"
Check it out for yourself
v2.10 - 23.04.2020
Added the option the clear a player's inventory on join
Can be toggled with /settings (default: disabled)
Worlds can now be unloaded
After X amount of time, a world is unloaded if a player hasn't entered the world since then (default is 1h)
First enable the option in the config (unload-worlds)
If you want to you can change the time until the world is unloaded (time-until-unload)
Then reload the server
Worlds can now be sorted in more ways
Added "Z-A" and "oldest first"
The scoreboard can now be disabled in the config
Improved deletion of worlds
Blocks will now be coloured when "Disabled Interactions" is enabled
Fixed some other small bugs
v2.9 - 04.04.2020
/setup
Changes the items which
a) are shown in the GUI when you create a world
b) are given to specific worlds by default (e.g. Normal world is a log)
Permission: buildsystem.setup
v2.8.1 - 25.03.2020
Fixed a bug where worlds wouldn't load if they had a dot in their name
v2.8 - 21.03.2020
Spawn system
Use /spawn set to set a spawn where all players will be teleported to (if they wish) when they join the server or use /spawn » Remove the spawn with /spawn remove
Permission needed: buildsystem.spawn
New settings
There are now 2 new options in /settings
1) Toggle block interactions:
When block interactions are deactivated you can place blocks against certain blocks (e.g. furnace, crafting table, chest, etc.) without opening them
This function works best in Spigot 1.13+ because blocks won't rotate when place in versions below
2) Toggle spawn teleportation
If players don't want to be teleported to the spawn, they can disable this
World information
/worlds info [world] gives you information about a world
Permission: worlds.info
Fast enable physics
/physics all quickly enables world physics in all worlds, as long as there isn't a world names "all"
Fixed a huge ton of bugs
v2.7 - 01.03.2020
More world information
Newly created world from now on store the world creator and creation date/time
World Creator: %creator%
Creation date/time: %date%
These new placeholders can be used in the scoreboard and in the world navigator lore
The world creator can be changed with /worlds setCreator
The date format can be changed in the config
Option to change how worlds are sorted in the navigator
Choose between Alphabetically and Creation date
Can be changed with /settings
Updated mechanics
The config is now automatically reloaded when the server reloads
You can now add unlimited lines to a lore in messages.yml
Changed other internal things
Improved private worlds
Private worlds are no longer just flat worlds
Now you can choose between all the "normal" worlds types (Normal, Flat, Void, Nether & End)
Other changes
Redesigned /settings GUI
The scoreboard and prefix are now stored in messages.yml, no longer in the config
v2.6.2 - 26.02.2020
Fixed a bug where /worlds setStatus threw an error in Spigot versions <1.13
v2.6.1 - 23.01.2020
Bug fix
v2.6 - 04.01.2020
Added "Nether" & "End" worlds
To create such a world just click on the corresponding items when creating a world: End stone (End) and Netherrack (Nether)
v2.5.1 - 01.01.2020
Forgot to add the new commands to /buildsystem » Added /explosions and /noai
v2.5 - 30.12.2019
Disable entity AIs
Use /noai [world] to disable entity AIs
Permission: buildsystem.noai
Disable explosions
Use /explosions [world] to disable explosions
Permission: buildsystem.explosions
v2.4 - 15.12.2019
Added support for 1.13-1.15
BuildSystem now support all versions from 1.8-1.15
It is not wise to load worlds from newer versions (e.g. 1.15) in older versions (e.g. 1.8)!
Other bug fixes, changes and new features
The list of everything that has changed is too long to put here, so you can find them out yourselves ;)
v2.3.3 - 18.11.2019
Added "Burning Furnace"
Always lit furnace in /blocks
Fixed a bug concerning custom spawns
v2.3.2 - 16.11.2019
Pitch and Yaw are no longer swapped in custom spawns
Other smaller bug fixes
v2.3.1 - 15.11.2019
More scoreboard placeholders
Added %permission% and %project% as variables that can be used in the scoreboard
/config reload now refreshes the scoreboard instantly
v2.3 - 14.11.2019
Custom Spawnpoints
You can now set the spawnpoint of each world with /worlds setSpawn
Permission: buildsystem.setspawn
v2.2 - 03.11.2019
Recoded scoreboard
Now uses packets, shouldn't flicker anymore
Added the option to disable vanish in archived worlds
Can be toggled in the config [Reload config with /config reload!]
/skull <ID> now gives you a skull with a custom ID
Get ID from http://textures.minecraft.net/texture/<ID>
Removed bug where multiple scoreboard were shown at the same time
Blocks and armor stands can no longer be interacted with if they are in an archived world
v2.1.1 - 23.10.2019
Fixed a (yes another) scoreboard bug
v2.1 - 23.10.2019
Overview of all commands
/buildsystem now gives you an overview of all commands
Only the commands of which you have the permission for are shown
Fixed a bug with the scoreboard » Added a few messages I had forgotten
v2.0 - 22.10.2019
Custom messages
You now have the option to change all of the plugin messages
Messages are found in the messages.yml file
Improved the 'new navigator': is now more responsive
Fixed spellings mistakes
Fixed some bugs
Refactored lots of code
v1.8 - 10.10.2019
Added Scoreboard
Text can be altered in the config
Can be enabled/disabled with /settings
v1.7.2 - 03.10.2019
Fixed a bug where the player received the wrong block with /blocks
v1.7.1 - 28.09.2019
Added "Powered Redstone Lamp" block
"Redstone Lamp" that always is lit
You can find the block in /blocks
v1.7 - 03.08.2019
Introducing: Templates
Templates are a new and easy way to create worlds
Copy the template you want added into the game into the "templates" folder
Then when choosing to create a word you can choose between Predefined Worlds and Templates
v1.6.4 - 30.07.2019
Refactored some code
Fixed a bug where the default join/quit messages weren't displayed correctly (without colour)
v1.6.3 - 09.07.2019
Fixed a bug when not having the "buildsystem.gui" permission
v1.6.2 - 24.03.2019
Added permission
New permission: buildsystem.gui
Enabled by default
Permission needed to open the "Worlds-GUI"
v1.6.1 - 26.02.2019
Small change
Added /worlds setStatus <world> to /worlds help
Refactored code
Fixed NoClip
v1.6 - 14.10.2018
Added two new blocks
"Nether Portal"
"End Portal"
When renaming a world, it's previous name is already in the anvil
Refactored some code
Fixed a bug when renaming worlds
v1.5.1 - 06.10.2018
Improved /worlds "Help-Message"
Clickable messages: Auto suggests command
Hoverable messages: Shows the permission needed to run the command
v1.5 - 01.10.2018
Rename worlds
Use /worlds rename <world> to rename a world
Permission: buildsystem.rename
Skulls in the private worlds GUI now have the texture of their player
Small changes to creating worlds, changing permissions & changing statuses
v1.4 - 25.09.2018
Custom colours
In /settings, each player now has the opportunity to change the glass colour in all of the GUIs
v1.3.1 - 21.09.2018
Fixed a incorrectly named sub-command (/worlds setProject)
v1.3 - 20.09.2018
Added more blocks to /blocks
v1.2 - 13.09.2018
Added tab complete to /day and /night
Recoded the current tab completes
v1.1 - 11.09.2018
Improved physics command
You can now use /physics to toggle block physics in other worlds (/physics [world])
You can now tab complete worlds
Improved world switching
You can now only enter a world if you have it's permission
But players can always join the default world or worlds with their permission set to "-"
v1.0.2 - 10.09.2018
Change to finished & archived worlds
When entering worlds that have been set to have the archive status, the player will now not be able to build or break blocks in the world (was previously finished)
Worlds that have been set to have the finished status, act like "normal" worlds again
v1.0.1 - 09.09.2018
Improved the creation of worlds
When a world is created, the standard time is now 6000 ticks
Refactored code
Changed the way the config are created
Cleaned up some code
Fixed errors when interacting with worlds not registered by the plugin
Fixed errors when creating worlds
v1.0 - 09.09.2018
Last updated