Placeholders

Some placeholders are part of the plugin, others require PlaceholderAPI

Table of Contents

Integrated Placeholders

Integrated placeholders are placeholders that come included with the plugin and do not require any external dependancies. They can be used in messages.yml.

The default layout for all placeholder part of the plugin itself is %<value>%. However, these placeholders cannot be used in all messages found in messages.yml. The message must already contain the placeholder by default or be the scoreboard or world_item_lore

World builders

Returns the list of builders in the world.

Not available for the scoreboard

%builders%

World creator

Returns the world's creator.

%creator%

World creation date

Returns the world's creation date.

%creation%

World permission

Returns the permission needed for the world.

%permission%

World project

Returns the world's project.

%project%

World status

Returns the world's status (e.g. In Progress, Archive, etc.).

%status%

World name

Returns the name of the world.

%world%

PlaceholderAPI Placeholders

There are two main types of placeholders that are provided to the PlaceholderAPI:

  1. Settings Placeholders

  2. World Placeholders

The difference between both can be found out in the following.

Settings Placeholders

The default layout for a settings placeholder is %buildsystem_settings_<settings>%

For more information on each setting, look here.

%buildsystem_settings_navigatortype%

Glass Color

%buildsystem_settings_glasscolor%

World Sort

%buildsystem_settings_worldsort%

Clear Inventory

%buildsystem_settings_clearinventory%

Disable Interact

%buildsystem_settings_disableinteract%

Hide Players

%buildsystem_settings_hideplayers%

Instant Place Signs

%buildsystem_settings_instantplacesigns%

Keep Navigator

%buildsystem_settings_keepnavigator%

Night Vision

%buildsystem_settings_nightvision%

NoClip

%buildsystem_settings_noclip%

Place Plants

%buildsystem_settings_placeplants%

Scoreboard

%buildsystem_settings_scoreboard%

Slab Breaking

%buildsystem_settings_slabbreaking%

Spawn Teleport

%buildsystem_settings_spawnteleport%

Open (Trap-)Doors

%buildsystem_settings_opentrapdoors%

World Placeholders

The default layout for a world placeholder is %buildsystem_<value>%.

If a world is not specified by using the format %buildsystem_<value>_<world>% then the world the player is currently in will be used.

Block breaking

Returns whether or not blocks can be broken in the world.

%buildsystem_blockbreaking%

Block placement

Returns whether or not blocks can be placed in the world.

%buildsystem_blockplacement%

World builders

Returns the list of builders in the world.

%buildsystem_builders%

Builders enabled in world

Returns whether or not the builders feature is enabled in the world.

%buildsystem_buildersenabled%

World creation date

Returns the world's creation date.

%buildsystem_creation%

World creator

Returns the world's creator.

%buildsystem_creator%

World creator ID

Returns the UUID of the world's creator.

%buildsystem_creatorid%

Explosions

Returns whether or not explosions are enabeld in the world.

%buildsystem_explosions%

World loaded

Returns whether or not the world is loaded.

%buildsystem_loaded%

World material

Returns the world's material which is shown in the navigator.

%buildsystem_material%

MobAI

Returns whether or not mobs have an AI in the world.

%buildsystem_mobai%

World permission

Returns the permission needed for the world.

%buildsystem_permission%

World visibility

Returns the world's visibility (private or public).

%buildsystem_private%

World project

Returns the world's project.

%buildsystem_project%

World physics

Returns whether or not physics are enabled in the world.

%buildsystem_physics%

World spawn

Returns the world's spawn.

%buildsystem_spawn%

World status

Returns the world's status (e.g. In Progress, Archive, etc.).

%buildsystem_status%

World type

Returns the world's type (e.g. Normal, Flat, Nether, etc.).

%buildsystem_type%

World name

Returns the name of the world.

%buildsystem_world%

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