World Creation Rules
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Configure permissions to control who can generate worlds, which types they can use, and how many they can create.
Permission: buildsystem.create.public (Default: OP)
Enables creating worlds visible to all players under the "Public Worlds" navigator tab.
Limit Nodes: buildsystem.create.public.<amount>
Defines the maximum number of public worlds the player is permitted to own.
Permission: buildsystem.create.private (Default: true)
Enables creating worlds under the "Private Worlds" tab.
Limit Nodes: buildsystem.create.private.<amount>
Defines the maximum number of private worlds the player is permitted to own.
Restrict which standard world dimensions a player can select during creation:
Normal
buildsystem.create.type.normal
true
Flat
buildsystem.create.type.flat
true
Nether
buildsystem.create.type.nether
true
End
buildsystem.create.type.end
true
Void
buildsystem.create.type.void
true
Version 4.0.0 enforces a default-allow behavior for templates and custom chunk generators. Dynamic permission checks prevent unauthorized access:
By default, all players can create worlds from any template. To restrict access to a template (e.g. LobbyGrid), deny the following node:
Node: buildsystem.create.template.<template_name>
Usage: Denying buildsystem.create.template.LobbyGrid hides or disables that template in the creation GUI for that player.
To prevent players from using custom generators (supplied by plugins like VoidGen, CleanroomGenerator):
Node: buildsystem.create.generator.<generator_name>
Usage: Denying buildsystem.create.generator.CleanroomGenerator blocks the builder from selecting that chunk generator during world generation.
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