> For the complete documentation index, see [llms.txt](https://buildsystem.eintosti.de/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://buildsystem.eintosti.de/v4/getting-started/player-settings.md).

# Player Settings

BuildSystem allows each player to customize client-side building assists, fly parameters, and HUD selections via the `/settings` menu.

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## Accessing Player Settings

* **Command**: `/settings`
* **Default Access**: All players can open the menu by default.
* **Toggle Locks**: Admins can restrict individual toggle options via standard permission nodes (see the [Settings Option Permissions](/v4/permissions-and-access/commands.md#system-settings-permissions) checklist).

![Player Settings GUI](/files/u6Uae6lhovF8jKqpCw93)

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## Detailed Settings Reference

### 🧱 Building Assistants

#### Slab Breaking

* **Behavior**: When breaking a double slab block, only the targeted half (top or bottom slab) breaks, leaving the other half intact. Useful for detailing without accidentally destroying adjacent slabs.

#### Instant Place Signs

* **Behavior**: Placing a sign places it instantly on the block face without opening the standard text entry interface.

#### Open (Trap-)Doors

* **Behavior**: Allows players to toggle iron doors, iron trapdoors, and wooden counterparts simply by right-clicking them, even when in adventure mode or when a build mode restriction is active.

#### Place Plants

* **Behavior**: Allows placing flowers, saplings, coral, vines, and sweet berries on unsupported surfaces (e.g., placing flowers on stone blocks or glass).

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### ✈️ Movement & Visibility

#### NoClip

* **Behavior**: When flying in creative mode, flying directly against or into a solid block automatically transitions the player into Spectator Mode, allowing block clipping. Moving back into empty space restores the previous game mode.

#### Nightvision

* **Behavior**: Grants infinite nightvision, removing darkness and shadows globally.

#### Hide Players

* **Behavior**: Vanishes all other players on the server, ensuring builders can focus on their blocks without player clutter.

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### 📊 HUD & Layout

#### Scoreboard

* **Behavior**: Toggles the visibility of the BuildSystem info sidebar, which displays world coordinates, active project metadata, creator, and speed rates.

#### New Navigator

* **Behavior**: Switches between the inventory-based navigator (chest GUI) and the 3D armour-stand navigator placed in the world. Both open the same world list; the choice is purely visual preference.

#### Spawn Teleport

* **Behavior**: Automatically teleports the player to the spawn point of a world as soon as they join or warp to it.

#### World Sort

* **Behavior**: Changes the default sorting of worlds in your personal Navigator list:
  * Alphabetical (A-Z or Z-A)
  * Project name (A-Z or Z-A)
  * Creation date (Newest or Oldest)
  * Status (Finished or Not Started)

#### Change Design

* **Behavior**: Select the color theme (e.g., glass panels) representing GUI borders.

#### Keep Navigator

* **Behavior**: Retains the navigator clock in the inventory even when a clear-inventory event runs, so it is never lost when switching worlds.

#### Clear Inventory

* **Behavior**: Automatically clears the player's inventory on join.

#### Disable Interactions

* **Behavior**: Blocks right-click interactions with blocks (chests, buttons, pressure plates) while in a world. Useful for builders who want to place blocks on interactive surfaces without triggering them.
