# setStatus

## Usage

```
/worlds setStatus [world]
```

## Permission

```
buildsystem.setstatus
```

#### Individual permission

Each status also has its own permission which can be used to restrict what status' the player can set:

<table><thead><tr><th width="180">Status</th><th width="463">Permission</th></tr></thead><tbody><tr><td>Not Started</td><td>buildsystem.setstatus.notstarted</td></tr><tr><td>In Progress</td><td>buildsystem.setstatus.inprogress</td></tr><tr><td>Almost Finished</td><td>buildsystem.setstatus.almostfinished</td></tr><tr><td>Finished</td><td>buildsystem.setstatus.finished</td></tr><tr><td>Archive</td><td>buildsystem.setstatus.archive</td></tr><tr><td>Hidden</td><td>buildsystem.setstatus.hidden</td></tr></tbody></table>

## Menu

![Changing the status of the world "Spawn" (Currently: In Progress)](/files/-M6nsJQJvVIcdj2IbwXp)


---

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