For the complete documentation index, see llms.txt. This page is also available as Markdown.

Installing BuildSystem

Requirements, setup, and what the first startup creates.

Requirements

Ensure your server meets the following version requirements before installation:

  • Java Version: Java 25 minimum. The plugin will not load on older runtimes and will throw unsupported class version errors.

  • Minecraft Version: Supports Minecraft 26.1 and newer.

  • Server Software: Spigot, Paper, or a fork of either.

Optional Integrations

None of these are required. BuildSystem detects each at startup and simply skips the integration when it is absent.

Plugin
What it adds

LuckPerms

A buildsystem:build-mode context you can key permissions off.

PlaceholderAPI

%buildsystem_...% placeholders for other plugins and scoreboards.

WorldEdit / FastAsyncWorldEdit

World edits respect BuildSystem's per-world protection.

AxiomPaper

Axiom edits respect the same protection.


Installation Steps

  1. Download the BuildSystem.jar file from SpigotMC or a verified channel.

  2. Place the .jar file into the server's plugins/ directory.

  3. Start the server to generate default configuration directories and files.

  4. Stop the server by running the stop command in the console.

  5. Modify plugins/BuildSystem/config.yml and messages.yml as needed.

  6. Restart the server.


What the First Startup Creates

Inside plugins/BuildSystem/:

File
Contents

config.yml

Global settings. Versioned and migrated automatically on later upgrades.

messages.yml

Every player-facing string.

worlds.yml

The world registry: status, visibility, builders, and per-world data.

folders.yml

Folder definitions and their world membership.

statuses.yml

The world statuses, seeded with the six built-ins.

categories.yml

The navigator categories, seeded with the built-ins.

templates/

Drop world folders here to offer them as creation templates.


Verifying the Install

Run /worlds in-game. The navigator should open with the default categories. If the command is not found, check the console for a startup error; if it opens but is empty, no worlds have been created or imported yet.

Upgrading rather than installing fresh? Read the Migration Guide first. The plugin converts its data on first boot and the conversion is one-way.

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