Player Settings
Per-player building assists, toggled from /settings.
BuildSystem allows each player to customize client-side building assists, fly parameters, and HUD selections via the /settings menu.
Accessing Player Settings
Command:
/settingsDefault Access: All players can open the menu by default.
Toggle Locks: Admins can restrict individual toggle options via standard permission nodes (see the Granular Setting Options checklist).

Detailed Settings Reference
Building Assistants
Slab Breaking
Behavior: When breaking a double slab block, only the targeted half (top or bottom slab) breaks, leaving the other half intact. Useful for detailing without accidentally destroying adjacent slabs.
Instant Place Signs
Behavior: Placing a sign places it instantly on the block face without opening the standard text entry interface.
Open (Trap-)Doors
Behavior: Allows players to toggle iron doors, iron trapdoors, and wooden counterparts simply by right-clicking them, even when in adventure mode or when a build mode restriction is active.
Place Plants
Behavior: Allows placing flowers, saplings, coral, vines, and sweet berries on unsupported surfaces (e.g., placing flowers on stone blocks or glass).
Movement & Visibility
NoClip
Behavior: When flying in creative mode, flying directly against or into a solid block automatically transitions the player into Spectator Mode, allowing block clipping. Moving back into empty space restores the previous game mode.
Nightvision
Behavior: Grants infinite nightvision, removing darkness and shadows globally.
Hide Players
Behavior: Vanishes all other players on the server, ensuring builders can focus on their blocks without player clutter.
HUD & Layout
Scoreboard
Behavior: Toggles the visibility of the BuildSystem info sidebar, which displays world coordinates, active project metadata, creator, and speed rates.
New Navigator
Behavior: Switches between the inventory-based navigator (chest GUI) and the 3D armour-stand navigator placed in the world. Both open the same world list; the choice is purely visual preference.
Spawn Teleport
Behavior: Automatically teleports the player to the spawn point of a world as soon as they join or warp to it.
World Sort
Behavior: Changes the default sorting of worlds in your personal Navigator list:
Alphabetical (A-Z or Z-A)
Project name (A-Z or Z-A)
Creation date (Newest or Oldest)
Status (Finished or Not Started)
Change Design
Behavior: Select the color theme (e.g., glass panels) representing GUI borders.
Keep Navigator
Behavior: Retains the navigator clock in the inventory even when a clear-inventory event runs, so it is never lost when switching worlds.
Clear Inventory
Behavior: Automatically clears the player's inventory on join.
Disable Interactions
Behavior: Blocks right-click interactions with blocks (chests, buttons, pressure plates) while in a world. Useful for builders who want to place blocks on interactive surfaces without triggering them.
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